This weekend, despite being all Eastery, I have put some serious hours down on Legend of Zelda: Twilight Princess, here are my thoughts.
Firstly, can I just say how much of a departure it is from previous Zeldas. I have yet to play the N64 or Gamecube incarnations of previous Zelda’s, so I’m going back to Link To The Past on the SNES, so the graphics and the controls was a huge difference too. The Wii remote works quite well, though I shake my nunchuck controller quicker than Michaelangelo when trying to execute a spin attack, and I’m rarely successful.
The storyline is your typical storyline “Princess is captured in a big tower and you’ve got to return the light to permanent brightness etc.”, and there’s probably more cutscenes than I’d like. However, it has been westernized – instead of stupid names for children, there’s…Colin. And Beth. How fucking cool is that?!?! A Japanese RPG with proper names rather than “Aero” or “Lillith”. Colin! As well as this, you don’t heal yourself using magic fairy dust, oh no. This time it’s milk. Bloody good thing Link isn’t lactose intolerant, I guess. It isn’t as westernized in the same sense as Final Fantasy VII, which had prostitutes, drag queens, and the ability to rummage through Tifa’s knicker drawer. But by god it’s an improvement on most RPG’s.
So, am I addicted? Not yet. There are a few things that annoy me.
First the difficulty of the game – it took me 5 hours to get to the end of the first palace. I first thought I didn’t have my Zelda Cap on, because some of the puzzles are tricky (once you realise that the windy boomerang and the lantern interacts with the environment, it does help). However, even then, it does trick you. Say for example the beginning of Goron’s Mines. I got stuck with nowhere able to go, and there was a barrier in the way. Going on previous puzzles, I tried to set it on fire, or use my windy boomerang to knock off some valves on the pipes, which looked interactive. It was only after 20 minutes of running around, that I realised you could just take your sword and smash them to bits. Okay, I’m probably more gormless than the average player, but it frustrated me no end! Even now, I’m frustrated still with Goron’s mines as my shield is wooden and burns within 4 screens of starting off. I can see a metallic shield in one of the shops in town, but can’t find the guy to speak to so I can purchase it. Damn small town monopolies!
Having said that, I expected the bosses to post a threat, not so. The first boss was defeated rather easily. I dunno whether it’s a feature of these new Zelda’s, but I was bosses that are bloody difficult! Also, there’s not as much fighting as older games, as I had to do goat herding before killing anything.
Another thing I’ve found is that going back to Wii Sports after playing Zelda feels funny, though I suspect that is just me being a gimboid.
All in all, I do actually like the game. Even now, when I have found no conceivable method of progression, I can’t wait to finish work today so I can play it again. However, those niggles means I wouldn’t say it was – like everybody seems to say – is the best game ever. It’s well worth getting for anybody who wants to expand their Wii collection to include a very, very strong 1 Player Game.